
The white garden where the game starts is entirely white, meaning there are no shadows or shades to give shape to the surroundings. His only ability is to splatter the world with paint. The game is played from a first-person perspective and Monroe is able to move around and jump. The story is furthered in-game through cut-scenes between chapters and in-game drawings like pages out of a children's storybook. During the journey he chases after the swan and finds out he has entered the realm of a king. He follows it and is transported in a magical world that is entirely white. One night he awakens to discover the swan has jumped out of the canvas and has disappeared through a small door.


She used to paint and he brought along one of her favourite paintings: The Unfinished Swan, displaying a swan that is missing its neck. The player controls the character Monroe whose ends up in an orphanage after his mother died. The Unfinished Swan is a game based around exploration.
